| > but if you use kylix you will be confined to linux.
..and Windows.
> what if i want to run under mac os x ?
Well, I still don't know if the engine does compile on
OSX - somebody tried?
> so i think it's best to rewrite in c++ and use a
> cross platform gui toolkit like wxwindows or similar.
Hum, I'll have to find some time to make one.. BTW -
any experiences with wxwindows ?
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